| A model of a 1968 Dodge Charger R/T, with interior, the model is suitable for high-end realtime or pre-rendered animation use. The texture maps are 512x512 and can easily be reduced to 256x256 without significantly altering the look of the model. Texture maps are in *.TGA format and the *.zip file contains 3ds, 3ds Max R3, Maya MB, OBJ and DXF formats. |