Twelve Meter Class

All Extended Uses
Included Formats
Cinema 4D R12 Advanced Render AR3
Blender 2.63
Autodesk FBX C4d R12
Collada C4d R12
OBJ C4d R12
OBJ blend

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3D Model Specifications
Product ID:674877
Published:
Geometry:Polygonal Quads/Tris
Polygons:123,378
Vertices:140,379
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since March 2010
Currently sells 26 products
Achievements:
Unrated
Product Rating
Description
This model is a Twelve Meter Class inspired by those who participated in the America's Cup of the early eighties.
- Models Cinema 4D and Blender are ready to render
- Trimming of the sails is controlled by cursors (Blender) ----> see animated preview
- The different parts of the model are correctly named and classified
- Model at real world scale (LOA : 20,05 meters)

RENDERERS
- Previews rendered with Advanced Render and Blender 2.63 Internal
- Advanced Render AR3 is used with Cinema 4D R12
- Models Cinema 4D (Advanced Render) and Blender (Internal) with their materials and textures mapped are ready to render

TOPOLOGY
- Subdividable Topology mainly with quads for most parts
- Low poly geometry smoothed (HyperNurbs in Cinema 4D, Subdivision Surface Modifier in Blender)
- 123378 polygons with Subdivision Level 0
- Most parts can be subdivided for close-ups

FBX---DAE---OBJ
- Same low poly geometry compatible with 3ds Max or Maya MeshSmooth modifier. Some textures of the directory have to be loaded and mapped.
- FBX, DAE and OBJ Format come from Cinema 4D R12
- Another OBJ format comes from Blender 2.63

MATERIALS
- Materials used for previews are include (Cinema 4D, Blender)
- Three different materials for the hull are include (Cinema 4D, Blender)

TEXTURES
- 27 images textures .jpg and .png are include with Cinema 4D, FBX, OBJ and DAE formats
- 25 images textures .jpg and .png are include with Blender format (Less than other formats because Blender file use procedural textures for the hull)
- Sails use 4096 x 4096 pixels textures .jpg : Color/Diffuse (right and left), Bump, Displace, Transparency/Translucency

INCLUDE
- Scene and materials used for previews (Scene used for sea previews not include)
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