Gargoyle comes with Cebas-'Final Render' global illumination system (this will only work if you have 'Final Render', if you don''t have you can still use this object as regular fully functional object. This gargoyle is perfect for variety of things such as: castle walls, magic shrines, ruined city, throne add-ons...etc Gargoyle is capable for texture changing , so you can turn this stone gargoyle in live daemon using just this object.(in animation or still images). Also you can multiply this gargoyle on Gargoyle comes with Cebas-'Final Render' global illumination system (this will only work if you have 'Final Render', if you don't have you can still use this object as regular fully functional object. This gargoyle is perfect for variety of things such as: castle walls, magic shrines, ruined city, throne add-ons...etc Gargoyle is capable for texture changing, so you can turn this stone gargoyle in live daemon using just this object(in animation or still images). Also you can multiply this gargoyle on mirror level, so you can have a whole army of daemons cloning just one gargoyle (this one). Gargoyle is not joined, so you can remove his horns,wings,tail,pedestal; or add something on. Simply, you can do anything you want with this gargoyle object. Gargoyle is not joined and objects is in MAX extension. They can easily be converted in any other format (Lightwave, Poser, Maya, Bruce, Rhino 3d, Cinema 4D...etc). |