Each model includes a single patchwork, global texture map ('skin' like Quake etc...) Polycounts range from approx. 777 - 1395 polygons per character/Avatar. Animations included : idle1, idle2, walk, run. Also includes .3ds version in neutral stance. Max scene (3.1) with basic Character Studio (2.2) set-up and animationsFormats included: .3ds, Max scene (3.1) with basic Character Studio (2.2) set-up and animations Please read the Geo-metricks EULA before purchasing.
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