BGE Building

All Extended Uses
Included Formats
3D Model Specifications
Product ID:1051733
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since May 2015
Currently sells 125 products
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Oct 13, 2016
All the objects you find in this blendfile are 100% game ready with collision-boxes
and grouped-objects etc.

The game-objects are located in the Objects-Scene and are linked to the other scenes.

There are three main scenes Low, Medium, High and Menu.

Low-Secne No interior and exterior-objects, just doors and light

Medium-Secne All interior and exterior-objects

High-Secne - All interior and exterior-objects + sun shadow (4K)

This Blendfile starts in the Low-Scene.

Basic control:

W-Key - move forward

S-Key - move back

A-Key - move to the left

D-Key - move to the right

F-Key - jump

Left Mouse Button - activate the lights

E-Key - open Doors

Left-Shift-Key - zoom in and out

Space-Key - hold to run

Object controls:

Right Mouse Button - throw the green navigation spheres which interact with
the navigation mesh and tries to follow the PlayerBox-Object

E-Key - throw the red navigation spheres which do not interact with the navigation mesh and tries
       to follow the PlayerBox-Object

T-Key - throw the blue spheres which flee from the PlayerBox-Object

Z-Key - throw the metallic spheres which lose their dynamics on 3 meters distance to
       the PlayerBox-Object

G-Key - throw a simple sphere without special properties

H-Key - throw the soft body object number 1, a softbody plane

J-Key - throw the soft body object number 2, a softbody cube

B-Key - throw a destructible box

Q-Key - restores the dynamics of all the objects which have suspended their dynamics

Daylight control:

you can control the daylight/daytime by pressing the + and - key right to the Numpad.

2D-filter control:

you can activate and deactivate the standard 2D-filter by pressing 1,2,3,4,5,6,7,8,9,0-key
on the Numpad

Feel free to:

- test your computer-performance with it :)

- make some Videos about it

- use some of those objects for your game, as long your game will be non commercially

- give me criticism

Have fun while exploring the fiel and hope you like it :)
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