Hey all I am working on a game called Revelation and I was asking if maybe someone could help me or give me a tutorial on how to make some really cool Doom 3/dead space inspired textures. If anyone is interested in my game I'll post a link:
Heres some pictures of what I am going at:
You need be good 3d modeller first of all. This is next-gen textures. They are contains duffuse, specular, reflection maps and Normal map.
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