first of all , clothes do not need to be affected with physique , they may behave very realistic when you apply on them Reactor Modifier or simply a SPRING Controller .
second , if you like to rigg the cloth with the body , i may suggest one thing : do not let the envelopps affect any vertex of the cloth , you have to include them ( cloth vertices ) one by one , and make them Deformable and about 3 or 4 links affected . be sure they are not rigid or n_links affected . when you finished including them , Press the button called "lock .. " to lock the vertex with the specified links , and to let you be able to play with the influance of each link on the vertex .
third , read the help about "Character and clothes" that comes with 3ds itself .
hope i helped .
Might3D
Lebanese_guy
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