Hi, everybody! I'd like somebody to explain to me. You see, I'm making a scene using Vray 1.5RC2 and of'course Vray materials (from material editor "Vray mtl"). And now I'm confused. 1.Is it always so, that when Vray is used, the window about missing UVW maps doesn't appear?! 2.When I press "Reset Map/Mtl to default settings" (in the material editor) and choose then "affect only in the editor slot" (not in the scene), another material appears, but the maps (say, diffuse or bump) aren't deleted - they are in their slots from the previous material WITH THE SAME MAP CHANNEL!!? May I delete them and choose another texture with another map channel?
Why I asked, because using standard materials is easier...
Thank You!
|