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3D Jobs Board : Paid 3D Animator : Technical Animator (Contract - San Diego)
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AscendiEnt
Poster
100 Posts
Technical Animator (Contract - San Diego)
Posted 17-Apr-2008 7:01 PM

A high profile video game company in San Diego is looking for a Technical Animator to come aboard to work on a real-time interactive 3D demo application for the PS3.  You would be working just minutes from SoCal's world famous beaches on a sprawling tech campus. As an animator you'll be using cutting edge hardware and software and have access to a robust mocap studio.

Requirements:

-  Minimum 3-4 yrs experience with Maya
-  Able to Create original animation, edit, customize, utilize and format Motion Capture data.
-  Level, Collision and Object Geometry

Duties:
- Build real-time interactive character animations
- Create blend shapes for facial MoCap solver solution
- Create cinematics rendering of facial MoCap solution
- Provide artist feedback on client-side artist tools developed by group (such as stand-alone level editor)
- Work with engineers to refine content for developing 3D art pipelines

Please Note:
-  This is a 4 month onsite contract position in San Diego.
-  The hourly rate is $35-40/hr DOE.  Time+1/2 for overtime.
-  $500 relocation assistance provided for non-local candidates

To Apply:
-       Send your resume to nextgen@ascendientertainment.com
-       Please the text -SN-C-TecAn- in the subject line

Feel free to visit us at www.ascendientertainment.com
 
Playstation, PS2, PS3, PSP, Xbox, Console, Title, Game, Video Game, 3D, AI, Gameplay, online
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