Hi Roberto
there are two steps to creating in space warps first you create the space warps then you Bind it to one or more objects only them object are affected by them space warps
1) start a new max file create a quad patch then go to the create and the space warps use the drop down and choose Geometric/Deformable and create the wave in the top view set the wave to amp 1 4.0 and amp 2 to 4.0 set the wave lenth to 2.0 the phase is an animatable. So click on the autokey to the slider up-to 300 and then set the phase to 2.0 turn the autokey off, hide the patch so you can only see the wave in the left view when you move the slider then you see the wave move if you move to a 150 you see the wave moves two units. Unhide all bind the space warps to the quad patch select the patch and then click the bind tool and press the H key and you only have one space warps in the box then click bind. Now choose render scene and choose active time range 0 to 300 now render it. you will see your wave moving.
in addition: once you add your bottom cap you will need to bind it and the wave and you'll see it move.To sum up you create the space warp, you bind objects to the space warp you set parameters in the modifer panel and you can also move objects by using the move tool in the left viewport.
Hope this helps!
Anthony
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