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yeah its very simple; first click the Show/Hide Channel Button (the topright button above the trashcan), this will open the Channel Editor Second, click PolyExtrudeFace; it should be the highest listed under INPUTS Lastly, type in 2.5 after 'Translate Y' [or if you want a different direction put it in for that Translate (x,y,z whatever)]
if your confused see attached
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