Let's say I do a render and a final image ends up in the G buffer...
Is there a process to access each pixel and it's components (r,g,b) one row/column at a time? I have a special project in mind...
If this is a pain, would it be possible to access an existing file in storage (something rudimentary like a bmp file...)? Then save as another file? I'm guessing I'd open the file, read the data into an array of rows/columns, manipulate data, open a file for output and save it all...
I know this is the gmax area, but I figure maxscript would work on both gmax and max (7 and up).
Thanks in advance... btw I'm new to maxscript but I know some C... If somebody can point me to some existing reference for this I'd be grateful.
andy
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