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2D Compositing and Texturing : 2D Art : Voluntary 2D work for a medical-themed game
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Jeremy de Beer
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30 Posts
Voluntary 2D work for a medical-themed game
Posted 01-Dec-2007 4:17 AM
Modified by Jeremy de Beer On 01-Dec-2007  4:19 AM

Hi there

I included the following reply in a separate thread - but feel that it might be appropriate to repeat it in a separate  thread of its own:


I am presently looking for a 2D graphics artist to help create some (most) of the (pictorial) elements of the graphic user interface (GUI) for my proposed healthcare educational programme (Med Sim).  Unfortunately your work would have to be purely voluntary in nature (in exchange for including it in your portfolio).  I already have the services of a volunteer 3D modeler who is creating a model of the default Teaching Hospital complex (THC).

I have been working intermittently on a total modification (and some more) of the present Supreme Ruler 2010 (SR2010) GUI - as several aspects of Med Sim's gameplay have been modeled upon this rather complex Grand Strategy game.  Here is a link to the official SR2010 website:

http://www.battlegoat.com/supreme.php

I have spread my current attempts at developing this GUI over several MS Word documents - which contain literally hundreds of screenshots of the SR2010 GUI together with transcripts of their captions which are accompanied by a Med Sim equivalent.  Maybe (if you are interested) you could download the SR2010 demo - mainly for the purpose of examining the GUI (as I must admit that I am a great fan of the crisp and highly functional graphics appearing within the extensive GUI).


Would anyone possibly be interested in joining our highly ambitious venture?

With kindest regards

Jeremy

[jeremydebeer@mweb.co.za]

Jeremy de Beer
Poster
30 Posts
RE: Voluntary 2D work for a medical-themed game
Posted 13-Dec-2008 6:59 AM

Sorry for the bump - but I am hoping that maybe there just might be some interest in this project now.

The format has potentially changed a bit - insofar as I am presently interested in creating a demonstration of concept in the form of a BG (browser-based game).








 

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