Hi crowd Does anybody have a fully working workflow for exporting a lowpoly object with baked textures to .dae file format? I have heard Maxon will include this in the next release, but we need this now... A the moment I am trying c4d to 3ds to blender to collada or c4d to wavefront (riptide) to blender to collada. But these do not really work. Any information highly appreciated! |