Ok sorry, and i have a problom, i tryied it by exporting it to md3 and doin everything you said, to get it to a .3ds to check it, but i import the .3ds of my model and it isn't smoothed like it was before export :(
Please help.
It's probably just one of those things ;P
Can you smooth it after import?
Hi Guys,
I am new to this 3D thing. All I want to ask is how do I convert .3DS or other formats into .API ..... I want to use it in fs9 scenery designing so please help me
For a start, you should create a new thread. That will help you get more responses. Also, are you trying to import a .3ds file into gmax? Gmax handles all scenes in .gmax format.
Now what you really need is the Flight Simulator gamepack (see the appropriate forum). This will allow you to export into the appropriate format to be read by the FS API.
I'm only doing this because I like to help out in the forum. If you're doing to succeed, you have to do some of the legwork yourself.
Now someone over at the appropriate forum would be more qualified to ask this, but do you have makemdl.exe installed in the gmax/plugins directory? If not, get it here.
http://download.microsoft.com/download/1/1/8/1181a250-ac2c-43fa-b35b-bfd7b87934ad/makemdl_sdk_setup.exe