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Forum: Posts From:
Bernie Roehl
New Poster
1 Post
Lightmaps
Posted 09-Jun-2005 9:28 AM

Hi everyone

I'm trying to create lightmaps in Max 7 and export them to M3G.

So far, no luck. I can create the lightmaps (putting them in the self-illumination texture map), but when I export I still only get the diffuse map in the M3G file.

Is it a limitation of the exporter? Are there other exporters that handle multi-texturing?

Thanks in advance...

nofxonline
New Poster
2 Posts
RE: Lightmaps
Posted 21-Oct-2006 9:49 AM

i know, it sucks. Export your item normally, and use the setTexture method of the mesh's appearance to append your lightmap. That works. Make sure u user blend, not replace for the blendingmode.

gl hf,

Ben
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