OK, so i opened up Gmax, i created just a simple box (cube). And moved it around, making a few a key-frames of animation, making the box move to the side, up, back over, and back down, and back and forth & what-not...
OK-- so save that at, "animation_test.gmax" close gmax, open gmax, open up "animation_test.gmax" File>Export
using those MD3 exporters I try to export... in frames: i type 0-99 (as i used just the default ammount of 100 frames, (and later read on splash damage forum that u were supposed to type in 0-14 if you had a total of 15 frams, not just type in the number 15, (or in my case, not just type in the number 100))))--(is this correct?)----but anyway,
I leave everything checkmarked and the orient to the "none" radio button, and the select only tag fields blank, save it as "thebox.md3" and hit Export.
I close gmax, i open gmax, i go to the Utilities tab, and MaxScript roll-out, and select the Import MD3 script. I make sure "Load Animations" is checked and select the "Load All" radio button; and leave "Prompt for missing textures" unchecked, and hit "Import MD3" button. I select "thebox.md3" and press Import.
OK --- now here is where the wonderful part where Gmax becomes a worthless pile of you know what for me.
I get an error message box which reads in the header of the error window: "MAXScript Rollout Handler Exception"
in the window of the error is the yellow triangle with the black " ! " on it. and next to that reads:
"-- Type error: FilterString [String to filter] [Tokens] requires String, got: undefined"
and then there's just an "OK" button.
ok.... so. wtf does that mean?
I should just stop trying to how to use Gmax? what do i do now? how do i resolve this problem? Should I try tanking my laptop, grab it by the screen and start slamming it up and down againt the garage floor? would this help at all? could someone please answer?
also i have discovered other (free) 3d program called Wings 3D
. However, it does not do animations (probably as it is not polygon based, but "wing-links" or something like that, and that it is similar to the "Nendo" system. Blender can do animations and export md3, but not md3 animations, oh yay, how wonderfully convienient, just my luck. and getting an illegal copy of 3DS Max 5 seems to be just about impossible, since i don't feel like downloading (or have the room to) download 632 MB for CD1 and 502 MB for CD2, since i'm pretty sure that the trial version of 3dsmax7 is like only a um.. 100+something MB size download... but anyway. this is all crap. the only way i'm ever going to be able to make any kind of gun animation mods for ET is by have a copy of 3dsmax5, which seems to be impossible. Seems the only way i could have gotten a copy of it is if i was doing this stuff back in 2004, but since it is now 2006 hard to find.
And if all you people are so frivilant about "Not committing any illegal acts! oh no they're out to get us! Big Brother is watching Us!" (which don't get me wrong, i'm sure they are/do, otherwise it wouldn't be an issue). but like i was saying dispite how much you are against condoning this, it seems as if all of you already have copies of 3dsmax 5 or 6 (i think 6 also has a md3 exporter, so i'll have to look for that veresion as well now, uhggg, but will probably be the same, "too big," bullroar.
I would like to gmax, or well not gmax since it probably wasnt their descision, but to discreet then, for being such geniuses in realeasing a 3d modeling program that you can't do crap with. except for people like this, Chris Cookson, fellow, (who might as well be dead to us now) who come along and create something like an "md3 exporter for gmax plug-in!" which is by no means official, and just some guy (and a smart one at that, gifted with the knowledge of all of that codeing crap know-how stuff) who comes along and tries to make something tons of people will come and get to use.---And then! to have the business suits come and shake their grubby finger at people like him for creating such a thing! when it should be those morons who are creating/offering those sorts of exporters bundeld with their "Incentive-driven, free 3D-modeling community applications." I've heard since their discontinuation of gmax, that now discreet is offering some free version of maya, called "maya 3d modeling learning kit" or something like that, putting more emphasis on the reason why they are releasing it for free with the applications own long-ass name. However, I'm weary to even go and look into it, as I'm afraid that it is just going to be another worthless application like gmax, only 200+ MB in size this time instead. So a much larger pile of worthless junk than gmax is, as I'm guessing that it has no importers/exporters either.
Gmax DOES export .P3D.... ok but wtf is p3d? (yes of course i already tried googling it, genius) and have since downloaded some thing called "P3D2OB J," but naturally! i'm proud to say! that it didn't work! no! of course not! heaven forbid anything ever work!
ok- that's enough i'm going to go and try and think of what i should do now... ugh.
But seriously, do answer someone (hopefully with an answer to my post about the error message, and not about anything else).