News taken from the 3d studio max but these also apply to gmax. Articles "<a href="http://www.ericchadwick.com/examples/provost/byf1.html">Beautiful, Yet Friendly, Parts 1 & 2</a>" by Guillaume Provost, Pseudo Interactive. These great articles originally appeared in Game Developer magazine. He offers tons of useful info about how game engines treat your art, and how to squeeze the most juice out of your engine's performance. "<a href="http://www.extremetech.com/article2/0,3973,9722,00.asp">ExtremeTech 3D Pipeline Tutorial</a>" by Dave Salvator. A great rundown of how your game engine takes the art and renders it. Tons of detail. "<a href="http://www.acmqueue.com/modules.php?name=Content&pa=showpage&pid=139">Gaming Graphics: Road to Revolution</a>" by Nick Porcino, LucasArts, courtesy ACM. "This article explores the graphics revolution and some of the concepts that will take us into the next generation of game systems. I look at the influence of cinematic realtime rendering, the promise of advanced lighting techniques and high-dynamic range images, the uses of the rendering pipeline, and the future of multiprocessor-based rendering and advanced geometry." Good stuff! <a href="http://www.gamasutra.com/php-bin/article_display.php?category=8">Gamasutra - Visual Arts Features</a> Some great articles in here dealing with artist issues. <a href="http://www.devmaster.net/articles.php">DevMaster.net - Articles & Tutorials</a> More great articles about game graphics. <a href="http://www.ericchadwick.com/portfolio/glossary/glossary.html">An Artist's Real-Time 3D Glossary</a> When I started out working with real-time 3D, I wrote a glossary to help me learn. It was a great exercise. But I need to update it one of these days, I’ve learned so much since then. Game Programmer Email Lists I listen in on these lists, some good tidbits now and then. A lot of it goes over my head, but now and then there are some great insights into how the top developers use advanced art techniques in their games. They each have searchable archives too.
https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list "This list is for discussion of algorithms and their implementation in games." http://DISCUSS.MICROSOFT.COM/archives/DIRECTXDEV.html "Developer-only Forum for DirectX programming issues" http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com "SWEng-GameDev is a discussion list concerning Software Engineering as it applies to Game Development. The topics range from languages applied to games, engine development, development methodology, team management methodologies, and a whole host of other questions." Game Artist Forums These are forums I like to check in now and then for technical info, sometimes helping out if I have knowledge about a subject.
<a href="http://boards.polycount.net/postlist.php?Cat=0&Board=3">polycount.net</a> - 2D and 3D discussion <a href="http://www.cgtalk.com/forumdisplay.php?f=39">CGTalk</a> - WIP/Critique: Game Art Design <a href="http://www.cgtalk.com/forumdisplay.php?f=108">CGTalk</a> - Programming and Development <a href="http://www.cgchat.com/forum/forumdisplay.php?s=47f5bc040ab13108f20a89e22390351c&forumid=58">CGChat</a> - 3D Realtime Video Game Artistry <a href="http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=forum;f=11">OpenGL Shading Language</a> <a href="http://www.conitecserver.com/ubbthreads/ubbthreads.php?Cat">The GameStudio User Forums</a> Programmers' Personal Websites Some programmers’ sites that have some good info.
<a href="http://www.cbloom.com/3d/">Charles Bloom</a> <a href="http://www.delphi3d.net/articles.php">Tom Nuydens</a> <a href="http://research.microsoft.com/~ppsloan/">Peter-Pike Sloan</a> <a href="http://www.eelpi.gotdns.org/">Tom Forsyth</a> <a href="http://www.whdeboer.com/">Willem H. de Boer</a> etc. etc. There are more, but these were the best I found for games-related info. If you've found others, I'd love to hear about them. Plus there are the ATI and NVIDIA developers sites. <a href="http://www.ati.com/developer/index.html">ATI Developer</a> <a href="http://developer.nvidia.com/page/home.html">NVIDIA Developer Web Site</a>
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