I have created a human model using poser and i am trying to use the model in Quake3.Opened the file successfully in tempest, and the image look pretty alright. After that, I exported it as md3 and tried to add it as misc model in GTK. Well, the model appeared alright, just that the textures are missing. Just wondering, is it possible to use poser models in quake? Btw, when I created the model in poser, i used the standard textures like teeth, eyes etc etc. Prob that affected the results?? BrowserIce>ThanX! I managed to use ASE to import my MAX files succesfully.Though i needed to change the texture path which was quite tiring... |