To guy who posted above. nice work, with some good textures those would look awsome. And to topic starter, i was wondering if you were looking for low poly models or high poly models. The reason why is, its hella-hard to model realistic looking faces, and then after that texture them. but if you look at other low poly games, like the original unreal tournament, they still look good. oh and also, ive been using 3ds max, 3, 4 and 5 for about 4 years now, and i can make spme pretty good low poly chars. im no good with inatimate(SP?) objects, such as the poster above is, and im trying to also learn how to texture shade with paintshop 7. On i side note, i know how to animate bones, and learning quickly how to connect the bones the the model, without getting that crapping split in the models joints. Ok, thats about all the info i can think of posting. il bookmark this page and see if you post again. PS: do you know coding for games? (EX. VB C,C++) hope so cuz i cant lol |