I bought TMS2003 on Boxing Day, and finally sat down today to try and get a character into it. I took an old cartoony Captain America model I had used for a comic, and rigged him up: My first test with another character with very cartoony proportions turned out horrible, I think because I moved the bones from their default positions. The skinning looked fine within gMax, but when I imported him into the game, his arms and legs were flopping around all over the place, like they were yanked out of their sockets. Has anyone found the Advanced Editor.doc file that the manual refers too? I've searched through the whole cd, but haven't found it. |