Turbo Squid
Turbo SquidProductsSearchShopping CartMemberForumsCompanySupport
Forum: Posts From:
thissucks
New Poster
7 Posts
MAX W3d Tools
Posted 20-Jul-2002 6:38 PM

anyone have a renegade addone plugin for 3ds max?
Mitcheal Thornhill
New Poster
9 Posts
MAX W3d Tools
Posted 22-Aug-2002 6:27 PM

As far as I know,if you bought 3DS MAX,you're stuck with a $3,000 tool that has NO <!--TSHIDE<img border="0" title="" alt="[Eek!]" src="eek.gif" />--> gamepak what-so-ever!,sorry!to be truthful
hunterjh1
New Poster
1 Post
MAX W3d Tools
Posted 08-Sep-2002 8:23 PM

in gmax 1.1 you can import 3ds files
Demplo
Poster
84 Posts
RE: MAX W3d Tools
Posted 12-May-2005 1:14 PM

Easiest way I found to build Renegade levels with Max is to create them entirely in Max without buildings and then export to .3ds Afterwards you just have to play with the scale of the objects to match the size of the buildings in GMax. Alternatively, you can download and install the Tempest game pack for GMax, then export the Renegade buildings as Quake models. Import those models into Milkshape 3D and then export them as .3ds for Max to import. If you were part of the original Westwood team you would have the actual Exporter for 3DS Max. Personally, I save Max for doing my work and just use GMax for building levels. Saves a bit of time and headaches. If you're a pro in Max then GMax should be no prob for you.
idjit626
Poster
13 Posts
RE: MAX W3d Tools
Posted 29-Jun-2005 3:48 PM

Westwood never rleases the W3D tools for 3DSmax and now EA has ww so cant get it.
Items per page