This detailed model has been created in 3ds Max 2012 and uses the mental ray renderer.
The scene cameras have been used to produce all the published preview images. Everything you see in the preview renders is included in the product.
All the scene objects have been organised into hierarchical groups. All objects are editable polygons and have been cleanly modelled. The scene is entirely made up of quads and tris.
In real world dimensions the model 14.7m wide, 7.3m deep and 3.7m high. The steps themselves rise a total of 2.7m.
All objects are textured. Six textures are used in all. The textures use mental ray's shaders and templates. Nine bitmaps are used; Two variations of stone (diffuse and bump), Stone wall (diffuse and bump), Urn granite (diffuse and bump), Stone pavement (diffuse) and Soil (diffuse and bump). All are bitmaps are 2048 by 2048 except for the two soil ones which are 1024 by 1024.
The model is also available in FBX and OBJ formats.
No sub-division modifiers are applied to the objects in the model.
All the preview renders were produced on a Windows 7 PC from the Max version.