Welcome in my product.
Here we have handpainted, low polygonal, highly detailed axes and shields, which you can use them in your rpg style game or animation. All of them has specular in alpha channel of diffuse and normal map as seperate file. Every 3d model is in fbx file format that is accepting by most of game engines.
Lowest polycount is 168 triangles, biggest polycount is 602 triangles for on of bigger axes.