This is a model of a wooden ticket booth. It is low poly and could be used in video games, animations, or real world posters. It would look great in a post apocalyptic world or a zombie outbreak game. This ticket booth can be places on or in any building. All versions come with the textures shown and the models have a clean UV map.
The FBX version is already triangulated for use in the UDK engine. The Model has been tested and works great with the UDK. The models work well with the standard UDK box collision. The glass texture does not import into the UDK but can be easily changed since it has its own texture channel!
The Ticket Booth Consists of 2: 2048 X 2048 Texture
1: 1024 X1024 Texture
(2 color and 1 Normal Map)
Keep the Textures high res or shrink them down to fit your needs. The Models looks great from close up due to the high res textures provided with the model. The textures are easy to modify in Photoshop to fit your needs.
This Model was created in Maya 2013 but has been tested and opens fine with Maya 2011 and 2012.
Check out the Video game Model Pack if you are interested in a bunch of game ready models.
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