| A 3d model of water/cappuccino splashing, created using standard 3dsmax 5.1 and rendered using standard 3dsmax default scanline renderer.Stack left intact to allow easy customization - pick your own level of poly detail. Scene is as shown on the thumbnail. 3ds version exported directly from 3dsmax 5.1, so material may not work correctly. Rendering could be very time consuming, because the scene was set to high setup. There's some tips to reduce render time: - Open material editor, click water material, and turn off sampler (supersampling tab) and/or - Open Global Raytracer Settings. By default, maximum depth is 9. Try to reduce this number, for example 3 or 2. polygon counter: 4832 polygons, 4891 vertices (after messmooth applied) 1257 polygons, 1206 vertices (meshsmooth not applied) |