Warehouse Interior

All Extended Uses
Included Formats
Oct 26, 2011
CheckMate Lite Certified
3ds Max 2010 Native Default Scanline
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:635049
Published:
Geometry:Polygonal Quads/Tris
Polygons:158,894
Vertices:162,501
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2011
Currently sells 39 products
Achievements:
Unrated
Product Rating
Description
Detailed model of the warehouse optimized for fast rendering.
Originally made in 3ds Max 2010. Default renderer is used.
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Scene set up to render warehouse interior at night with artificial lighting.
Roll up doors are ready for animation. Controllers are configured for quick and easy work.
No third-party plug-ins are used.
The model uses metric units system.
All scene elements, textures and materials have clear, corresponding names. In .max version all model objects are grouped, groups have a clear structure.
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Summary

Native format:

Warehouse_max.zip \\

\ 'Warehouse.max'
Scene with materials and lighting setup. Automatic exposure control is used. Rigs for roll up doors are set, doors are ready for animation

\ 'Warehouse_clear.max'
Scene without light sources and materials. Rigs for roll up doors are set, doors are ready for animation

\ 33 image files containing diffuse, specularity, bump maps and normal maps.
Texture resolutions are 1024x1024 and 2048x2048. Texture format: '*. tga'


Export formats:

Warehouse_obj.zip \\

\ 'Warehouse.obj'
Exported model without materials and light sources. No rigs, doors are static objects.


Warehouse_3ds.zip \\

\ 'Warehouse.3ds'
Exported model without materials and light sources. No rigs, doors are static objects.
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