This is a low-res vampire bat developed as a potential game asset.
01. 1226 triangles designed to support skin deformation.
02. Proportion and size are true (close) to real life reference.
03. Efficient UV layout with minimum dead space.
04. 56 joints (with joint limitations) ready for animation.
05. All joints and meshes are properly named.
06. Smooth bind with maximum skin influences equal to 3.
07. One diffuse textures for body(256 x 256).
08. Multiple sample poses included (use time slider to view).
Latest update: 08-22-2008