Thomas Hair

All Extended Uses
Included Formats
3ds Max 8 Default Scanline
Maya 5 Maya Software
3DS
OBJ
3D Model Specifications
Product ID:862625
Published:
Geometry:Polygonal Quads only
Polygons:30,300
Vertices:68,175
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since May 2005
Currently sells 101 products
Achievements:
Unrated
Product Rating
Description
|| PRODUCT DESCRIPTION ||
This is a model of a Thomas Hair
•        Originally created with 3ds Max 8.0
|| USAGE ||
•        This model is suitable for use in high-res film close-ups, advertising, design visualization, etc
•        This model is an accurate representation of hair using a scale of 1unit = 1 centimeter.
|| SPECS ||
•        This model contains 30300 polygons with TurboSmooth OFF.
•        This model contain 30300 quads,0 tris, and 0 ngons
•        This model contains Standard materials only.
|| PRESENTATION IMAGES ||
•        Human head NOT included in the file.
•        All preview images are rendered with mental ray Renderer.
•        Compatible with the Default Scanline Renderer.
•        Product is ready to render out-of-the-box. LIghts and cameras are not included in the file.
|| TEXTURES ||
•        4096x4096 JPG (3) – Main object and detail areas (diffuse, specular, alpha)
•        5 different color of texture.
.
|| GENERAL ||
•        Model is built to real-world scale
•        Units used: Centimeters. Model is 21.8 centimeters tall.
•        No third-party renderer or plug-ins needed.
|| ADDITIONAL NOTES ||
•        File formats other than 3ds Max exported as base mesh (not smoothed)
•        Hair was made in polygon, and you do not need any plugin for rendering.
•        You can use it for your 3D character.
•        Use some of the modifiers, such as free form deformers or soft selection, adjust the shape of hair with the shape of the head of your character.
•        PDF tutorial - how to put hair on your character - is included in the ZIP file.
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