Turkish Angora White Cat xGen

All Extended Uses
Included Formats
Maya 2015 mental ray
3D Model Specifications
Product ID:914572
Published:
Geometry:Polygonal Quads only
Polygons:35,156
Vertices:35,591
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since September 2007
Currently sells 135 products
Achievements:
Unrated
Product Rating
Description
3D model of Turkish Angora White Cat created in Maya 2015.
xGen is a new feature in Maya 2015 and you can't use it in previous versions. Maya 2015 and higher ONLY!

No third party plugins were used, fur created with xGen grooming tool.

Real-world scale.
Clean topology with quad polygons only.
All objects properly named.

Model fully rigged and ready for animation.
Please watch attached video with rig preview.
Also rig's readme file attached.

PLEASE NOTE:
Create new project. Copy downloaded folders into your project.
Open maya file.

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ALTERNATIVE WAY (using .xdsc file)
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Create new project.

Copy scenes and sourceimages folders ONLY!

Open scene.

Select object 'body' (can select in viewport).

Open xGen Window and press 'Import Description' or go to menu Animation -> xGen -> Import Collections or Descriptions, in opened window select 'Description' menu.

Browse file and select '.xdsc', with selected option 'Bind Selected Geometry', set name 'collection', press 'Import'.

xGen will create folder 'xgen' in your project's folder, owerwrite this folder with downloaded archive.

go to File -> Import Grooming, set path for 'groom' folder, press 'Import'.

Save project. Re-open project (you need to do this, because xGen not updating some settings and will not render fur before file closed).
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For faster viewport appearance you can hide 'Plugin Shapes' in 'Show' menu.

FUR_README file added to archive.

Polygons:
Faces: 35156
Vertices: 35591

Files:
- - - - - - - - - -
sourceimages:
body_bump.jpg (4096x4096)
body_diffuse.jpg (4096x4096)
body_specular.jpg (4096x4096)
zstudiolight.tga (1024x1024) environment map
body.ptx - ptex fur color

SiamCatFur.xdsc - fur description file
SiamCat_xGen__collection.xgen - fur collection file
SiamCat_xGen.mb - maya scene

'xgen' folder contains ptex maps with fur parameters.

Rig description:
- - - - - - - - - - - -
MainControl - controls whole model position and rotation

Body_Control - controls body position and rotation
Hips_Control - controls hips position and rotation
Chest_Control - controls chest position and rotation
Back_Control1-2 - control back position and rotation

Tail_Control0-4 - controls tail rotation

Head_Control - controls head rotation and position

lLip_Control - controls left lip
rLip_Control - controls right lip

lEyebrow_Control - controls left eyebrow
rEyebrow_Control - controls right eyebrow

lEar_Control1-2 - control left ear rotation
rEar_Control1-2 - control right ear rotation

Jaw_Control - controls jaw opening
Tongue_Control0-3 - control tongue rotation and stretching

lEye_Control - left eye taget
rEye_Control - right eye target
liris_Control - left eye's iris size
riris_Control - right eye's iris size
leyelids_Control - close left eye
reyelids_Control - close right eye
lmembrane_Control - close left eye membrane
rmembrane_Control - close right eye membrane

lCollar_Control - controls left collar rotation
rCollar_Control - controls right collar rotation

lCarpal_Control, lfFoot_Control, lfLeg_Control - control left front leg
rCarpal_Control, rfFoot_Control, rfLeg_Control - control right front leg
lbFoot_Control, lbLeg_Control - control left rear leg
rbFoot_Control, rbLeg_Control - control right rear leg
lfknee_Control - controls left front leg knee rotation
rfknee_Control - controls right front leg knee rotation
lbknee_Control - controls left rear leg knee rotation
rbknee_Control - c
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