Triumph Rocket III Roadster 2013
Made entirely in 3ds Max 2010, with polygonal surfaces, mostly quads.
The bodywork color can be simply changed without modifying any textures. The tank logo is modeled instead of textured.
The speedometer, rev counter, grill and emblems are textured in great detail. All these textures are included.
The geometry allows for extra MeshSmoothing in most objects in case this is required.
.MAX 2010 (Default scanline)
.MAX 2010 (VRay 1.5)
.MAX 2010 (Brazil R/S)