The 'Tri-Bot' is the perfect addition to any animation arsenal! Ready to be animated right out of the box in Maya.
//// NOTE //// RIGGING WILL ONLY WORK IN MAYA VERSION
Full custom rig in Maya 2013
-IK leg controls
-Driver driven controls for pop-out turret/missiles
-Scale control allows the entire rig to be easily scaled to fit any scene
-Aim controls for turret gun and 'eye lense'
-Proper names and limits on controllers
-Never have to touch the geometry for animation, everything is driven by control curves.
-Frozen transforms allow the model to quickly return to it's base pose.
Organized scene with no extra geometry or empty groups
Separate layers for lighting, backdrop, IK handles, joints, polevectors, controllers, and geometry.
-Rendered with mental ray and smoothing
-Un-Smoothed polycount = 13,654 Triangles
Non-Overlapping UV Mapping allows for proper baking of texture/light maps.
-3 Diffuse textures(4k green,4k metal,1k white)
-2 Normal Maps(4k, 2k)
-3 Incandescent/illumination maps for the lights(1k)
-1 Baked Occlusion map(4k)
All images are in TGA Format
Maya 2013 (Native)
Just a reminder, only the Maya version supports the rig for this model, non-native formats may have typical export related issues.
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