TOYOTA YARIS (VITZ/JEWELA) 3rd generation 2011/2012
[ Model ]
High Detailed Exterior
simplified Interior
OBJ for importing into any 3d app
All main objects named according to function and side (left=driver) or parent ex. 'Right_Rear_doors'
All materials named ex. 'seats_cloth_mat'
Clear hierarchies
Rendered in MentalRay Maya
Render ready scene inside - yaris_highres_for_render.* (result as on Previews, no postedit)
Low Res version if geometry editing needed (ex. for full rooftop) - yaris_lowres_for_edit.*
Maya project directory structure
geometry in \scenes
textures in \sourceimages
Z-up coordinates (fbx Y-up)
[ Poly Count ]
base lowres: 45.730 polys 50597 verts
smoothed (2 levels): 788.122 polys 797.615 verts
[ Textures ]
7x MAP for MentalRay
7x TIFF
1x HDR -custom made for Image Based Lighting
4k tire tread -custom made texture for displacement
1k tire sidewall - custom made texture for bump
2k rear glass texture
2k front glass texture
1k simplified texture for steering wheel
1k simplified texture for desktop
2k texture for headlight bump
+some procedural maps
[ Materials ]
40 x MentalRay and Maya
[ Files ]
Geometry
.mb (maya 2012)
.ma (maya)
.obj
.fbx
Images
.tiff
.map (MentalRay)