Sport Wheels

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'yokohama' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya 2012 mental ray
3ds Max 2011 Other any
Autodesk FBX 2011
Inventor Part 2013
3D Model Specifications
Product ID:736557
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since August 2012
Currently sells 3 products
Product Rating
Set of a tire, custom 10 spoke alloy wheel and brakes. High quality model which will add realism and details to your project. Fully detailed and textured. It can be used for close-up renders. The scene contains textures, shaders, lighting and rendering setup. Studio and render camera ready.

Originally modelled in Maya. The preview images are rendered with Mental Ray. So you won't need any additional plugins. All that you need to do is to load the scene in Maya and click the render button.



- High quality polygonal model - correctly scaled accurate representation of the original objects.

- All details are modelled in. No displacement textures used for the tires thread.

- Model is fully UV unwrapped and textured with all materials applied.

- All textures and materials are included.

- Everything in the scene is logically named and structured for ease orientation.

- As mentioned above the render settings used to render the preview images are included with the scene. Render passes

- Ambient Occlusion, depth and render layer with RGB mask for Photoshop selections.


All geometry has been carefully checked for N-sided faces, flipped normals, overlapping vertices and others that may cause problems for texturing or rendering.

Polygon Count without smooth:

   Brake Disk            5,568    - Quads
   Brake Calliper      6,566    - Quads
   Tire                         33,600 - Quads
   Alloy Wheel          51,631 - Quads and Triangles

* There is an Autodesk Inventor file /as a NURBS version/ of the rim included that you can use to import straight to 3DS Max or Maya. This will allow you to adjust the polygon count of the wheel. Lower of the current state or higher if you need more details.


File formats:

   - Maya /MA file format / textures and materials included. Native file format for this scene.

   - FBX /universal file format/ recommended for import to other applications

   - OBJ /universal format/

   - 3DS Max

   - Autodesk Inventor /IPT file/ *contains the rim only, can be used in Inventor or for import to other applications.

   - Textures format / JPG /


If you like this model I would appreciate if you rate it.

Also check out my other models, just click on my user name to see complete gallery.
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