Terence

All Extended Uses
Included Formats
Maya 2011 mental ray
Autodesk FBX 2011
OBJ
3D Model Specifications
Product ID:565814
Published:
Geometry:Polygonal Quads/Tris
Polygons:25,515
Vertices:30,106
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2009
Currently sells 7 products
Achievements:
Unrated
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Description
Terence is a fully-rigged realistic human character designed to be immediately usable in any project utilizing either Maya 2011 or MotionBuilder 2011, and includes full facial controls and blend shapes in both programs. His rigging and file structure allow easy transfer of animation between programs using the Autodesk Maya HIK animation retargeting functionality.

In addition to his porter's uniform, Terence has a fully rigged human body which can optionally be used as a cloth simulation collision mesh, or for skin-weight copying (if you wish to provide your own clothing).

If you wish to do lip-sync work, Terence's MotionBuilder FBX format is set up to use the integrated MotionBuilder Voice Device which automatically animates Terence's mouth to form phonemes based on human speech (see video below). This can either be done in realtime using input from a microphone attached to your computer, or - if you have a pre-recorded voice track - captured to keyframes and refined.

Total basic blendshapes: 28
Total phoneme blendshapes: 30
Total preset expressions: 7
Total texture maps: 17
        2048x2048: Body(diff spec), Head(diff spec opac norm), Jacket(diff norm), Pants(diff norm)
        1024x1024: Eye(diff spec opac), Hat(diff)
        512x512: Hair(diff opac), Buttons(norm)
        
** Note that the OBJ interchange format does not support rigging information **

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