Tennis ball

by UzA
Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Cinema 4D R16 VRAYforC4D 1.9
OBJ
Autodesk FBX 2014
3D Model Specifications
Product ID:924459
Published:
Geometry:Polygonal Quads/Tris
Polygons:500
Vertices:502
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
UzA
TurboSquid Member Since November 2005
Currently sells 19 products
Achievements:
Unrated
Product Rating
Description
Photoreallistic tennis ball made on C4D R16 with Hair, and rendered with VrayForC4D 1.9.

Polygon / Vertex counts :
-LowPoly = 500 / 502
-SubLvl1 = 2001 / 2005
-SubLvl2 = 8001 / 8005
-SubLvl3 = 32001 / 32005
-Scene = 168475 / 188969 (contains ngons)

The scene, with complete settings to get a photoreallistic render is included. All high definition textures have been created in Photoshop, then the layers have been flattened. All textures are included into Tennis_ball_C4D.rar

HD textures resolutions :
-Fond terre battue & Terre battue displace & Terre battue = 3878x1938
-MaskHair & UVmaps = 1600x1600


You can edit the UVmap thanks to the PSD file 'BlankUVmap' so you can easily replace the brandname by whatever you want.

/!\ Just be sure to create a black and white mask from your UVmap, for the Hair density mapping (Hair object > Hairs > Growth > Density > 'Mask.psd'. So they won't grow onto your design /!\
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