Model of a Baseball player.
Rendered in Default Scanline with standard materials.
OBJ file included.
Light included in the scene.
Ready to render as you see in presentation images.
Player is unwrapped on 2 textures.
Normal textures included.
Texture for player body is 4096x4096
and for head 2048x2048.
Texture for cap is 1024x1024.
Textures are striped from path!
Model is built in real world scale.
There are 2 objects in the scene.
Player and Cap.
Player = 2492
Cap = 143
Can be used for games, commercials, broadcast, closeups, visualization etc