Typical French/Parisian Subway Entrance with details, textures and lighting.
Originally created with 3ds Max 2012 / VRay 2.40
This scene is ready to render with VRay settings. File already includes Camera and Light Environment in separate layer.
Model is intended for subdivision.
All preview images rendered with 3ds Max 2016 / VRay 3.20 / Subdivision 0 unless expressly agreed to the contrary.
Built in a real world scale, taking references from real Paris/France Metro stations. System Unit Scale - millimeters.
Height of Lantern: 4.18 meters
Length of overground part without Pavement: 5.07 meters
Width of overground part without Pavement: 3.22 meters
Length and Width with Pavement: 20 meters
Deep: 6.45 meters
Model is a set of 14 separated objects + 6 Lights (Illuminate Billboard, Lantern, Lamps) + Camera + VRaySun
Scene has only quad/triangle polygons (mostly quads around 98.9%) and not ngons.
Subdivision level 0:
Subdivision level 1:
Textures PNG: Diffuse (BaseColor + Ambient Occlusion), Normal, Reflection, Glossiness, Metallic maps.
Lantern: 5 x 2048x2048 + 2 x 512x512
Billboard: 5 x 2048x2048 + 2 x 1024x774 + 1024x156
Fence: 4 x 4096x4096
Entrance_Floor_001: 4 x 4096x4096 + 512x512
Entrance_Floor_002: 3 x 4096x4096 + 280x512
Pavement: 3 x 4096x4096
Added with product PSD-files with textures of Banners on upper Billboard and TV-screen on downstairs. You could easily change name of station or any banner on your choice.
In ZIP-archives are also included BaseColor and Ambient Occlusion textures separate each other, ID masks, Tile maps and green variety Tile.