Statue of Emperor Augustus de Prima Porta
-4096 pixels marble .jpg maps , normal map, diffuse and displacement
-marble shader set up as V-Ray sss2 materials in 3ds Max material editor .
The file contain meshes of Augustus with vray sss2 materials
Rendering was done in 3ds max 2014 with Vray 2.3
Also you will find the .ztl file of the Statue, if you want to decimate him.
I have render him with Displace set up at Modifier.
* I add it the decimate version of Augustus like an .obj object...and also this decimate version in 3ds Max 2012 and 2010 with the same lights and materials.
*Add the Maya 2012 version rendered with V-Ray 2.3