The Stanley Cup.
Model created in Maya with realtime rendering in mind. Low poly count while maintaining a high level of detail. Most of the engravings on the upper cup are authentic. All renders were done in realtime, this is how the model will appear in a game environment/simulation!
Textures are 2048x2048 PNG's including all necessary layers for Physically Based Rendering in most standard game engines.
- Maya .ma file zipped with all textures
- Obj file zipped with all textures
- FBX file zipped with all textures
- Layered Texture .PSD with UV's included for easy manipulation of the included images