V-Ray and Standard materials are avaiable. The textures are in the 3ds Max file archive.
Maps: Diffuse, Specular (derived from diffuse), normal and displacement. All maps provided are Tiffs (losless), and 8192*8192px resolution.
The file BreadFull_OriginalHIGHpolyObjectUnprocessed.rar contains the original unprocessed triangular version of the mesh in it original form of hipoly of few milions polygons, original diffuse texture is also provided.
Compatible with 3ds Max 2009 and higher versions.
Detailed model, enough for close-up renders. Originally modelled in 3ds Max 2009. Different formats avaiable.
Correctly scaled accurate representation of the original object, no additional work needed.
Objects are in their own layer. Each item has unique name. No part-name confusion when importing. Centered on 0,0,0.
All maps scaleable to 256px X 256px without errors (in normals, seams etc...) except for displacement map, that allows scale to 2048*2048px without errors, below that displacement map shows problem with seams and needs some manual adjustments.