Stade de France
Football stadium scene with lighting setup. Native 3ds Max 2009 file. Fully textured ready to drop into any animation scene you wish. The file is set up for Mental Ray, but all materials are standard Max materials.
The file includes interior and extrior of stadium int the same file (utilise the layers to turn interior or exterior on or off). The exterior is complete for 360 degree view. The interior is low poly and setup for in-game geometry, fully UV textured on a face level and all maps are included.
The texture maps are scalable and will not effect any UV mapping. No N-gons meshes are quads and tris only. Built to real world scale and centered at 0,0,0.
File includes all lights and cameras and render settings.
The file structure is setup for 3ds Max and simply unziped with all the project folders in place.
No extra plugins used or necessary.