Highly detailed, realistic model of a late model sport utility vehicle created in Lightwave 9.6 with no 3rd party plugins. Based on the Chevrolet Tahoe.
Built-in renderer was used, no extra 3rd party plugins were included.
Modeler layers include: body, liftgate, driver door, driver door rear, pass door, pass door rear, rear wheels, front driver side wheel, front pass side wheel. Layers 2 through 9 have correct pivot points and are parented to the body (layer 1) so the model is ready for animation in Layout.
UV textures are assigned to the following: Instrument panel, dashboard controls (including front and rear consoles), door controls, tires, license plates and exterior lights. There is a bump map for the tires. Textures are provided in layered PhotoShop (CS2) files with uv cages and identifications. All textures and bump maps are 3000 x 3000.
This all-quad subdivision model is organized by surfaces, parts and colors for easy selections.
The undercarriage contains no detail. The brake calipers and discs are very low detail.
Refer to the preview file 'parts-surfaces.txt' for a list of parts and surfaces.