Source zBrush File used to generate subsequent resolution files in Our 3D Scan Library
8 million Polygons
8K Texture map (needs to be baked out from the zBrush File)
Scanlab Topology V2 UV layout!
============================ About Us ============================
Scanlab Photogrammetry is a Vancouver-based 3D scanning studio comprised of a few people with 10+ years of experience in character and sets modeling. We specialize in high resolution 360-degree capture of full bodies, heads, and clothing. We started our endeavour after being dissatisfied with the laser and structured light scanning solutions, which have proved be useful for reverse engineering of mechanical parts, but are not at all enough for non-rigid human bodies. They are slow, wobble-prone, bad for your eyes and in some extreme cases outright cancerogenic.
Our solution was to turn to Photogrammetry, which is super fast and super accurate, but do require an elaborate setup and precise control over the environment and a little bit of set-up time. But the result is well worth it.