Sony Xperia Z All Colors

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'sony ericsson' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 9.0 V-Ray Adv1.5RC3
Cinema 4D R11 Default Scanline
Lightwave 7.0 Default Scanline
Autodesk FBX
OBJ
3ds Max
3DS
3D Model Specifications
Product ID:732060
Published:
Geometry:Polygonal Quads/Tris
Polygons:13,856
Vertices:14,682
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since June 2010
Currently sells 393 products
Achievements:
2 Ratings Submitted
Product Rating
Description
High Detailed Sony Xperia Z black, White and Purple Cellphone model with TurboSmooth modifier.
The main format is 3ds max 9.max, also available in many formats.

Formats:
The main format is 3ds max 9.0 V-Ray Adv1.5RC3.
Other formats available in .c4d, .3ds, .obj, .lwo and .fbx.
.c4d, .lwo and .fbx formats contains medium high-poly.
.3ds and obj format comes from low poly.
Except HDRI all textures included separately for all formats into each zipped folder.
Other formats may vary slightly depending on your software.

Poly Count : For Each
With TurboSmooth OFF = 13856
With TurboSmooth ON = 54592 (Iterations=1)
With TurboSmooth ON = 218368 (Iterations=2)

Geometry: For Each
Clean, polygonal, edge-loop, quads/tris based and smoothable (Subdivision ready) poly geometry.
Tris = 832 = 6.0%
Quads = 13032 = 94.0%
NGons = 0 = 0%

Final images rendered with V-Ray Adv1.5RC3.
No Photoshop or compositing used, Product is ready to render out-of-the-box.
V-Ray Light and camera are included in the file.

Model built to real-world scale.
Model is placed to 0,0,0 scene coordinates.
Objects are grouped for easy selection
Every parts of the model named properly.
Texture and material names correspond to model name.
The model is efficiently UV unwrapped.
Non-overlapping UV's are applied where it is necessary.

Texture resolution:
01. back_diffuse: 2048 X 2048 (3 nos)
02. button_bump: 1024 X 1024 (3 nos)
03. front_diffuse: 1024 X 1024 (3 nos)
04. mid_diffuse: 2048 X 2048 (3 nos)
05. screen: 858 X 1522 (3 nos)

Texture format: JPEG (.jpg)

3ds Max 9.0 V-Ray and Standard material scene are included into individual archive.
All textures, Materials and HDRI map are included.
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