|3ds Max 2008|
|Autodesk FBX 2008|
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|Unwrapped UVs:||Yes, non-overlapping|
Feb 20, 2012
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.