| It's called a maple, and in some of these renders, a silver maple leaf was used. 21 different leaf maps are included, some of which are shown here. There is 1 trunk mesh, which is unwrapped and ready for the texture. Each leaf is a welded set of 2 triangles, and is ready for the leaf texture/transparency map; they have been joined into a group of leaves. Just assign the leaf map to the leaf mesh. Experiment with different maps and lighting conditions in the rendered scene to acheive the desired look. The smaller branches were just given a gray diffuse color. This tree is part of a collection of 6 small maples, available as a seperate download of med_maple_grove.zip. A preview of that model is available below. |