Quad model of a skateboard. Model and materials are clearly labelled with pivots in the correct locations to scale and at world 0. Textures are at 8k and include diffuse, specular and normal maps. If you are using the fbx or obj file be sure to download the large maya zipped file as this has the textures. You can then delete the maya file and make sure you put the obj or fbx in the same folder as the textures as it should open with them applied. If you are having trouble getting the textures applied in another app don't hesitate to open a ticked and I will create a version for the software you are using.