Simple modern sconce, made of ceramic which can be colored with a common wall paint. Provides cameral top-down lighting effects with subtle shining stripes in the middle. The original sconce comes from ceramic collection by Karko (model No. WL359).
The model is a representation of a real object and has a proper scale. Each part of the model has a correct name, which helps managing scenes.
Some of elements in MAX file have an adjustable level of detail (through the modify panel). The scene is set up for mental ray renderer, all materials are Arch&Design type. No bitmap textures needed.
3DS, OBJ and FBX files contain only the meshes, without scene environment and correct materials (however Arch&Design materials in FBX file should work fine).