Muscular Man 2 Zbrush Sculpt (UVed)

All Extended Uses
Included Formats
Other txt
OBJ
ZBrush 4r6

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3D Model Specifications
Product ID:876554
Published:
Geometry:Polygonal Quads/Tris
Polygons:11,571
Vertices:11,584
Textures:No
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since July 2010
Currently sells 301 products
Achievements:
Unrated
Product Rating
Description
PRODUCT OVERVIEW
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This is a 3d sculpt of an extremely muscular man provided in .obj and .ztl format


GEOMETRY LIST
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body
eyes
tongue
teeth
genitalia
briefs
cargo shorts
hair strands


.ZTL DETAILS
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Product is provided in obj and .ztl format. You need to have Zbrush 4r6 or above to open the .ztl file.

This product opens with all the subtools/meshes on their lowest subdivision level. subdivisions of each subtool ranges from 1 to (5 to 7) subdivision levels and can be re-exported from zbrush to your 3d package of choice. Either by exporting .obj files or using the GoZ feature in Zbrush.



**Links to free video tutorials on how to use GoZ in zbrush with Maya,3ds Max and Cinema 4D provided with product download

UV MAPPING
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All assets have been UV mapped

POLYPAINT
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All meshes have been polypainted.

**Links to free video tutorials on how to convert polypaint to textures and export them out of zbrush provided with product download

**Links to free video tutorials on how to use MutiMap exporter, that ships with zbrush, to export other detail tetures(Normal, Dispalcement, Bump, etc) provided with product downlaod


POLYGON COUNT
----------------------------
Character's polygon count with all assets range from
Subdivision Level 1 -> 11,571 polys, 11,548 verts
to
Subdivsion Level 7 -> 10,960,224 polys, 10,981,712


.OBJ DETAILS
-------------------------
The .obj files of the character are provided in 6 different subdivision levels and the can be re-exported from the ztl file if needed.
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